Add icmp_responder to UDP fieldset
icmp_responder is the source address of the DEST_UNREACH ICMP packet, which is not necessarily the same as the saddr (e.g. NETWORK_UNREACH)
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@ -202,6 +202,7 @@ void udp_process_packet(const u_char *packet, UNUSED uint32_t len, fieldset_t *f
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fs_add_uint64(fs, "success", 1);
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fs_add_uint64(fs, "sport", ntohs(udp->source));
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fs_add_uint64(fs, "dport", ntohs(udp->dest));
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fs_add_null(fs, "icmp_responder");
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fs_add_null(fs, "icmp_type");
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fs_add_null(fs, "icmp_code");
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fs_add_binary(fs, "data", (ntohs(udp->len) - sizeof(struct udphdr)), (void*) &udp[1], 0);
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@ -215,6 +216,7 @@ void udp_process_packet(const u_char *packet, UNUSED uint32_t len, fieldset_t *f
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fs_add_uint64(fs, "success", 0);
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fs_add_null(fs, "sport");
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fs_add_null(fs, "dport");
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fs_add_string(fs, "icmp_responder", make_ip_str(ip_hdr->saddr), 1);
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fs_add_uint64(fs, "icmp_type", icmp->type);
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fs_add_uint64(fs, "icmp_code", icmp->code);
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fs_add_null(fs, "data");
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@ -223,6 +225,7 @@ void udp_process_packet(const u_char *packet, UNUSED uint32_t len, fieldset_t *f
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fs_add_uint64(fs, "success", 0);
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fs_add_null(fs, "sport");
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fs_add_null(fs, "dport");
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fs_add_null(fs, "icmp_responder");
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fs_add_null(fs, "icmp_type");
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fs_add_null(fs, "icmp_code");
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fs_add_null(fs, "data");
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@ -284,6 +287,7 @@ static fielddef_t fields[] = {
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{.name = "success", .type="int", .desc = "is response considered success"},
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{.name = "sport", .type = "int", .desc = "UDP source port"},
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{.name = "dport", .type = "int", .desc = "UDP destination port"},
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{.name = "icmp_responder", .type = "string", .desc = "Source IP of ICMP_UNREACH message"},
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{.name = "icmp_type", .type = "int", .desc = "icmp message type"},
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{.name = "icmp_code", .type = "int", .desc = "icmp message sub type code"},
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{.name = "data", .type="binary", .desc = "UDP payload"}
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